Sol Contingency: Descent to UDK
- Aggressor Prime
- DBB Captain
- Posts: 763
- Joined: Wed Feb 05, 2003 3:01 am
- Location: USA
Sol Contingency: Descent to UDK
http://preparefordescent.com/
I believe this is the same guy who showed off the Descent to UDK - Experimental video on Youtube (
It looks like some good progress has been made and a teaser was released that featured a really nicely rendered Small Hulk (
Give your support and raise awareness.
I believe this is the same guy who showed off the Descent to UDK - Experimental video on Youtube (
It looks like some good progress has been made and a teaser was released that featured a really nicely rendered Small Hulk (
Give your support and raise awareness.
-
- DBB Cadet
- Posts: 12
- Joined: Thu Oct 18, 2012 6:22 am
Re: Sol Contingency: Descent to UDK
Yes, it's the same game Thanks for sticking with it!
Re: Sol Contingency: Descent to UDK
This needs to be seen!
Just signed up on their forums.
Just signed up on their forums.
- @uToPL@y
- DBB Ace
- Posts: 27
- Joined: Mon Jan 03, 2011 6:14 am
- Location: Off World: Scouting for a lost mining colony in an uncharted sector of space.
- Contact:
Re: Sol Contingency: Descent to UDK
Small update:
Hi All, it's been awhile - just thought I'd mention a few milestones you might be interested in knowing about.
D2U has moved to the newer Feb 2013 UDK release version.
And I just posted the 'Tao of Descent' on DA, and used a few of MeTaLBeAsT's Descent wallpapers along with many others from DA!
Hi All, it's been awhile - just thought I'd mention a few milestones you might be interested in knowing about.
D2U has moved to the newer Feb 2013 UDK release version.
And I just posted the 'Tao of Descent' on DA, and used a few of MeTaLBeAsT's Descent wallpapers along with many others from DA!
Re: Sol Contingency: Descent to UDK
Just wanted to bring this back up. Sol Contingency has already released a gameplay video (http://www.youtube.com/watch?v=avPeGfIQnw0). From my understanding, the multiplayer demo is due for late March/early April.
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh
- Alter-Fox
- The Feline Menace
- Posts: 3164
- Joined: Thu May 24, 2007 12:49 pm
- Location: the realms of theory
- Contact:
Re: Sol Contingency: Descent to UDK
Yep, I've actually got to fly around in the level from that video (MUHAHAHAHAHA). There are still some things to be done but right now it already looks awesome and feels like Descent.
Ship's cat, MPSV Iberia: beware of cat.
...
Beware my original music, at http://soundcloud.com/snowfoxden.
...
Beware my original music, at http://soundcloud.com/snowfoxden.
Re: Sol Contingency: Descent to UDK
Cheers Fox to you and crew. I just read the update. Sounds like a good decision.
Good luck out there and looking forward to release. (when that happens. )
Good luck out there and looking forward to release. (when that happens. )
Re: Sol Contingency: Descent to UDK
Speaking of updates, They've just uploaded the test footage not long ago!
*yawn*, now where was I again...
Re: Sol Contingency: Descent to UDK
Yeeeeeah!I like it more and more!
- Aggressor Prime
- DBB Captain
- Posts: 763
- Joined: Wed Feb 05, 2003 3:01 am
- Location: USA
Re: Sol Contingency: Descent to UDK
http://preparefordescent.com/bad-news-and-good-news/
It looks like Interplay has decided to try to shut Sol Contingency down while giving a cold shoulder to letting it even live on as an Interplay asset. Seriously, Interplay really needs to improve their public relations as their interactions with Sol Contingency make NO SENSE...
Fortunately, it looks like the game will live on, just without any Descent-like assets, so no Pyro-GX, no plasma cannon, no Level 1 mission like we remembered it.
I just hate how it seems like Interplay is trying to kill Descent while spitting in our faces. I really hope their company sees real change in the future, because now, they just seem to be like a twitching sick person who is grabbing hold of us and preventing any attempt from us to allow its adopted children to grow. If only a healthier company could just buy the IP of Descent from them.
It looks like Interplay has decided to try to shut Sol Contingency down while giving a cold shoulder to letting it even live on as an Interplay asset. Seriously, Interplay really needs to improve their public relations as their interactions with Sol Contingency make NO SENSE...
Fortunately, it looks like the game will live on, just without any Descent-like assets, so no Pyro-GX, no plasma cannon, no Level 1 mission like we remembered it.
I just hate how it seems like Interplay is trying to kill Descent while spitting in our faces. I really hope their company sees real change in the future, because now, they just seem to be like a twitching sick person who is grabbing hold of us and preventing any attempt from us to allow its adopted children to grow. If only a healthier company could just buy the IP of Descent from them.
Re: Sol Contingency: Descent to UDK
Is Interplay an actual game company or just a bunch of lawyers? Have any of you seen the shitty games they are pushing, none of which seem to be in development except for Battle Chess? Seriously? What a ★■◆●ing joke. Someone needs to liberate Descent from that copyright black hole.
- Alter-Fox
- The Feline Menace
- Posts: 3164
- Joined: Thu May 24, 2007 12:49 pm
- Location: the realms of theory
- Contact:
Re: Sol Contingency: Descent to UDK
We're all in agreement with you guys on the team, believe me. And we're all as confused as you are.
The weapons should be mostly fine, I think, because most of Descent's weapons were based on movies or other games. The Plasma Cannon shouldn't even need a rename since it was basically the same as Doom's to begin with. And most of the weapons we have, from the improved graphics alone, don't look very much like Descent's anymore. You've seen our lasers on youtube.
And even Interplay can't sue us for a game that has lasers in it.
The weapons should be mostly fine, I think, because most of Descent's weapons were based on movies or other games. The Plasma Cannon shouldn't even need a rename since it was basically the same as Doom's to begin with. And most of the weapons we have, from the improved graphics alone, don't look very much like Descent's anymore. You've seen our lasers on youtube.
And even Interplay can't sue us for a game that has lasers in it.
Ship's cat, MPSV Iberia: beware of cat.
...
Beware my original music, at http://soundcloud.com/snowfoxden.
...
Beware my original music, at http://soundcloud.com/snowfoxden.
Re: Sol Contingency: Descent to UDK
they have posted to Facebook now. a C&D Letter. bunch of interplay cry babies!
Re: Sol Contingency: Descent to UDK
LOL. Facebook. Interplay's legions of fans (all 1,281 of them). What a cutting edge company whose stock was trading at less than $0.02 per share before the eventually gave up on the exchange. Hopefully Interplay's assets will get bought out by a more reasonable company and we can forget all about these losers.
Beisdes, this ★■◆● is so easy to get around. SOL just needs to do what every other company does . Release the game without copyrighted assets, then later a "fan" releases a "mod" of the game. The end.
Beisdes, this ★■◆● is so easy to get around. SOL just needs to do what every other company does . Release the game without copyrighted assets, then later a "fan" releases a "mod" of the game. The end.
Re: Sol Contingency: Descent to UDK
Those were my exact thoughts Vision.
[Pumo software main website] - Pumo Mines current release: v1.1 (12 Levels) -- [Official R.a.M. Land's website] (You can find my music here)
Re: Sol Contingency: Descent to UDK
I was almost devastated when I saw this.Aggressor Prime wrote:http://preparefordescent.com/bad-news-and-good-news/
*yawn*, now where was I again...
Re: Sol Contingency: Descent to UDK
Don't miss the SolC Screencast on Youtube, it features some great stuff and info about what happened with SolC and what to expect in the future:
[Pumo software main website] - Pumo Mines current release: v1.1 (12 Levels) -- [Official R.a.M. Land's website] (You can find my music here)
Re: Sol Contingency: Descent to UDK
homeyduh, if you have a beta version of SOLC, throw me a link to download on my mail 6DoFan@gmail.com
You'll be able to know my opinion, and I will be able to know your opinion.
You'll be able to know my opinion, and I will be able to know your opinion.
Re: Sol Contingency: Descent to UDK
I don't have the playable version of SolC since I'm not a developer for the team yet. Even if I did have access, It wouldn't be right to share assets like that until PG is out. Ask Max if you want access to the game. For now, pictures will have to do when it comes to my map, unless you download UDK and check out the map in the editor.
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh
Re: Sol Contingency: Descent to UDK
And rightly so. It runs a good team and I hope everything will turn out fine. Let this be a pleasant surprise.
Re: Sol Contingency: Descent to UDK
I actually just finished another map yesterday. It's awaiting review, but when it is, I'll post screen shots
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh
Re: Sol Contingency: Descent to UDK
This map is made already in UE4? If there is an opportunity to show some screenshots, it would be extremely interesting.
And if you know the approximate dates of release SOLC, it will also be interesting to know
And if you know the approximate dates of release SOLC, it will also be interesting to know
Re: Sol Contingency: Descent to UDK
Unfortunately it's not made in UE4 yet. Just UDK. I don't have UE4 yet, but when I do, I'll tear it up there too. The release date for PG is the same as always: it'll be ready when it's ready. Should be soon from what I hear though. The C&D took its toll, explaining the delay.
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh
Re: Sol Contingency: Descent to UDK
And there ya go Homey! AWESOME work! MOAARRRR!!!
[youtube]JvY2ZjhuvZI[/youtube]
[youtube]JvY2ZjhuvZI[/youtube]
Re: Sol Contingency: Descent to UDK
Will do! I'm currently starting up a tougher project which will require even more thinking outside of the box. Right now, I'm mostly using stock Static meshes and materials and manipulating them the best I can to get the effect I want. Triaxiality was made WITHOUT tailored meshes or materials. I think it's best that way because it forces me to be more creative with my maps and how I use my assets.
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh
Re: Sol Contingency: Descent to UDK
I pray for only one thing - that in SOLC dynamics of motion of the ship was as in D1, not as D3.
Even better would be, if the ship's speed could be adjusted at the request of the player, as in D2X-XL.
Even better would be, if the ship's speed could be adjusted at the request of the player, as in D2X-XL.
Re: Sol Contingency: Descent to UDK
I believe that Max stated somewhere that it is going to have the same feel as D1/2. Idk about customizable speeds, but that's definitely something you can ask about in the Developer forum on the Sol Contingency forums XD
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh
Re: Sol Contingency: Descent to UDK
I'm sure the developers SOLC well aware that multi-functional menu change settings as in D2X-XL (and the most important, a very simple and comfortable) are extremely attractive for descenters. If they can do it, they'll do it.
Re: Sol Contingency: Descent to UDK
Naturally, but they won't know that that's what's on your mind unless you tell them! n.n
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh
Re: Sol Contingency: Descent to UDK
This is just my opinion. Here is 2794 descenters, and I have not yet seen their opinion. Maybe I'm wrong, most of them have other preferences.
Re: Sol Contingency: Descent to UDK
I can confidently say that if the new game will only in Steam, in which case it will lose 70% of potential players who are fans of Descent. At least in Russia.
Re: Sol Contingency: Descent to UDK
I believe somewhere it was stated that it will not be a Steam exclusive. Don't quote me on that. I understand that a lot of people don't like steam.
This is what I found on the forum:
http://forum.preparefordescent.com/view ... team#p7346
This is what I found on the forum:
I'm not sure this is the final decision but it seems you won't NEED Steam to play SolC.Madmax1998 wrote:The game will use Steam to advertise and find servers. You will require a Steam account and have the service running next to the game. If not using Steam, you can only join games through direct IP connections.
http://forum.preparefordescent.com/view ... team#p7346
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh
Re: Sol Contingency: Descent to UDK
Do not worry. If SOLC will be successful, but the paid game, it will be at once hacked and it will be available on the Internet for free download. At least, I play Steam games on pirate hosting.
I'll tell you one simple thing. If SOLC will be paid, and it will not be hacked by pirates, that only means that the game was unsuccessful.
I'll tell you one simple thing. If SOLC will be paid, and it will not be hacked by pirates, that only means that the game was unsuccessful.
Re: Sol Contingency: Descent to UDK
Orrrr you could not be a cheapskate and just buy the games on Steam. Imagine that!
Re: Sol Contingency: Descent to UDK
At first, I wasn't going to let it bother me and rise above, but I realized that I'm actually going to be on the developing team. I'm gonna put my time and stiff backs and headaches and sore eyes working on this game. I plan on giving it my all, and saying you want me to do all that for free is a disgrace to me, the other developers, and my family that I'm trying to provide for. That's not cool at all dude.
I know that someone is bound to pirate it, but it upsets me to hear people expecting to have our hard work for free.
I know that someone is bound to pirate it, but it upsets me to hear people expecting to have our hard work for free.
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh
Re: Sol Contingency: Descent to UDK
Also the suggestion that getting the game on Steam would "alienate" anyone is patently ridiculous, given that (for better or worse) it's practically a monopoly in terms of PC gaming exposure. And despite sigma's assertions, I see a hell of a lot of Steam guides written in Cyrillic.
Re: Sol Contingency: Descent to UDK
1. If I see in the store D1-2-3 collector's edition in a beautiful performance, I'll buy it for $ 100 right away.homeyduh wrote:I know that someone is bound to pirate it, but it upsets me to hear people expecting to have our hard work for free.
2. If I pay for all the movies, music and games, I'm just going broke.
It is exhausting communication in English. It's awful, but I have to endure this. I would be happy if you could speak Russian.Top Gun wrote: And despite sigma's assertions, I see a hell of a lot of Steam guides written in Cyrillic.
Re: Sol Contingency: Descent to UDK
I'm just gonna drop out of this conversation. I don't want to say anything else on the matter.
6DoF mapper, Descent 1 and 2 fan, Sonic/Samus/Kirby main in Super Smash Bros 4, and all-around nice guy.
Twitter: @homeyduh
Twitter: @homeyduh