I can't take credit for it though...All I did was give Ryan access to the source...he did the rest (on this anyway). Now my plan is to have a unified source tree for windows/unix/macosx...that'll really help with future additions!
I've got his almost complete carbon version, and if it turns out that it runs better than the SDL linux ported version, we'll release it too.
Also, some classic users might still exist(?) that want a carbon version. Duane has been a ton of help to me, and he has access to all version of the D3 sources. I'll definitely patch his source tree with the 1.5 code soon. This is just another option.
I don't think that's lighting. Actually it looks transparent around those pink areas. Or maybe it's my eyes gone bad after being used for more than 24 hours.
isnt that retri level 1? its blue here on my windows maschine if i recall right. anyway great work woot. we have some mac players in NuB i guess they would like to see that
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Jon the Great:
<b> Very Cool!!! Who's idea was it to fade the edges like that?
I love it!</b></font><HR></BLOCKQUOTE>
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Jon the Great:
<b> Very Cool!!! Who's idea was it to fade the edges like that?
I love it!</b></font><HR></BLOCKQUOTE>
Frickin' hell. I'm not gonna check that Flyspeck 1pt text for every single post. The idiot who bumps can at least say so outright... ("is there an update" isn't outright enough for when I'm skimming right after waking up )
I'm not exactly the first to make a fool of myself in this way, anyway...
Ummm... I am going to say this just because it makes me feel like someone important might post here saying that D3X is done or something so... bump from more than a year ago... Ummm... Anything new?