I guess I'm the only idiot who thinks "Heat.net death" is funny.
Also, I'm down for a D2 revival, although the next couple of weekends might be bad for me. Anybody else willing to play D2x via tracker?
Search found 21 matches
- Sun Nov 27, 2005 9:28 am
- Forum: Descent Old Skool
- Topic: D2 Revival
- Replies: 12
- Views: 2421
- Fri Jul 01, 2005 2:02 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 958919
- Fri Jul 01, 2005 12:47 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 958919
I also get a mysterious CTD with version 1.4.38. However, unlike spud, it occurs whenever I enter a mine, just after the message "Prepare to begin descent..." appears - whether I'm running full screen, windowed, or in any myriad of resolutions. In the meantime, I have reverted to 1.4.35, which works ...
- Thu Jun 30, 2005 6:45 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 958919
Haha, I take it you put a texture with transparency on a cube side that wasn't a wall joined to an adjacent one? At least it doesn't give you that psychedelic texture repeating effect from the old versions... Unless you like that sorta thing, of course. PS: You got me pretty close to drooling with ...
- Thu Jun 30, 2005 1:22 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 958919
- Thu Jun 30, 2005 12:45 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 958919
I took some demos in the level Sirius is talking about to demonstrate the headlight issue, and rendered them to XviD *.avi files, using Hypercam. I had to do most of them low-res to get non-dizzyingly low framerates: clip2.avi (3.15MB) - This clip in a long hallway shows what the problem seems to be ...
- Sun Jun 26, 2005 2:42 am
- Forum: Tech Forum
- Topic: M$ Sidewinder 3D Pro on USB
- Replies: 389
- Views: 242575
- Sat Jun 25, 2005 6:14 pm
- Forum: Descent Old Skool
- Topic: D2 Revival
- Replies: 64
- Views: 9744
- Fri Jun 03, 2005 6:39 am
- Forum: Descent Old Skool
- Topic: How old is everyone and how long have you played Descent
- Replies: 213
- Views: 67851
- Thu Jun 02, 2005 6:38 pm
- Forum: Descent Old Skool
- Topic: Which video card to you use?
- Replies: 40
- Views: 6353
- Mon May 30, 2005 9:16 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 958919
- Sun May 29, 2005 10:16 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 958919
- Sun May 29, 2005 2:47 am
- Forum: Descent Old Skool
- Topic: D2 Revival
- Replies: 64
- Views: 9744
What happened to either of the first two Saturdays (4th and 11th)? I guess they're no good for you, Sirius? Although it's damn near impossible for me to predict my schedule weeks (much less months) in advance, I'll go ahead and say that any Saturday is fine with me. Whatever happens, I'll make sure ...
- Tue May 24, 2005 6:37 am
- Forum: Descent Old Skool
- Topic: D2 Revival
- Replies: 64
- Views: 9744
- Wed May 18, 2005 11:36 am
- Forum: Descent Old Skool
- Topic: D2 Revival
- Replies: 64
- Views: 9744
- Tue May 17, 2005 9:55 pm
- Forum: Descent Multiplayer
- Topic: Descent into Doom 3 mod: Starting up
- Replies: 100
- Views: 28681
I think we're making progress here. People, when I say "tri-chording will be toggleable", I mean, "you can always move in all three directions at once, but with the default setting doing so doesn't give you a speed boost" Yes, I think that was generally how people understood it here... It certainly ...
- Tue May 17, 2005 9:38 pm
- Forum: Descent Multiplayer
- Topic: Descent into Doom 3 mod: Starting up
- Replies: 100
- Views: 28681
*edit* OMG!!! It's MotorMan! DUDE! Where you been hiding! Er, been busy... But there's been a lot of reminiscing amongst old friends of late, so I decided to poke my head back in and see wut the dilly is. And lo, I discovered this promising mod. HeXetic: You reiterate the probable, but not outright ...
- Tue May 17, 2005 8:09 pm
- Forum: Descent Multiplayer
- Topic: Descent into Doom 3 mod: Starting up
- Replies: 100
- Views: 28681
To start, HeXetic, I want to thank you for your and your teammates' efforts in marrying my beloved game with bleeding edge technology. Doom 3 does seem a natural fit to fuel Descent gameplay. Now to the issue at hand... I do not quite feel the urgency that most do with regards to "correcting" what ...
- Tue Oct 26, 2004 9:47 am
- Forum: Descent Old Skool
- Topic: D1 Revival
- Replies: 38
- Views: 8223
- Mon Oct 25, 2004 9:34 pm
- Forum: Descent Old Skool
- Topic: D1 Revival
- Replies: 38
- Views: 8223
- Sat Oct 23, 2004 10:20 pm
- Forum: Descent Old Skool
- Topic: Old Skool Descent Site Archive
- Replies: 49
- Views: 160557
I ran into Motoman the other day in a HALO game of all places. He was writing a descent novel years ago. As much as I enjoy an occasional game of Halo, I haven't played the game online, ever. But I can't blame a guy for wanting to use my name. ;) Mighty amount of nostalgia going on in this thread ...